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How to add sprays to gmod
How to add sprays to gmod





how to add sprays to gmod

The value must be above 0 to show sprays, and the higher the value, the more sprays that can be loaded at once. They can be either enabled or disabled in the game's Multiplayer options tab, but how many are displayed at once, if any, is dependent on the value that mp_decals is set to by the server you are playing on. However, as of OctoPatch, there is an option tf_delete_temp_files that can toggle temp files being deleted upon shutdown in the Advanced options menu. Like other temp files, spray thumbnails saved on the client's local game folder are deleted by default upon shutting down Team Fortress 2, and thus can't be "collected" over time in that default state. Sprays are automatically stored in the Steam cloud, but can, like all other Steam cloud files, be ignored by the client. All sprays must be no larger than 512 kb size wise, or they won't show up in game. The game will generate the material file for you if you don't create it yourself. The image file can be uploaded to your spray list via the Multiplayer menu by selecting the spray of your choice to be imported from your steam directory.







How to add sprays to gmod